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Desarrollo de un videojuego de género real-time strategy para PC utilizando Unity y Blender

Translated title of the contribution: Development of a real-time strategy genre video game for PC using Unity and Blender
  • Universidad Peruana de Ciencias Aplicadas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In recent years, the video game industry has seen a notable boom during and after the pandemic period. However, despite the overall growth, the real-time strategy (RTS) category has not reflected this increase. A limiting factor has been identified in the adoption of this type of video games by users: the lack of experience and immersion. To address this gap, it is proposed to make improvements focused on the user experience and their immersion in the game world in the Cosmic Crusade video game. The main idea is to offer immersive gameplay that appeals to both traditional RTS players and new audiences. The objective is to design and implement new functionalities to the RTS video game that maximize the user experience, integrating visual elements and game mechanics that promote immersion and player engagement. This approach is expected to allow users to fully enjoy the RTS experience and increase the popularity and adoption of these video games.

Translated title of the contributionDevelopment of a real-time strategy genre video game for PC using Unity and Blender
Original languageSpanish
Title of host publicationCICIC 2025 - Decima Quinta Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - Memorias
EditorsNagib Callaos, Jeremy Horne, Jeremy Horne, Elena Fabiola Ruiz-Ledesma, Belkis Sanchez, Andres Tremante
PublisherInternational Institute of Informatics and Systemics, IIIS
Pages167-173
Number of pages7
ISBN (Electronic)9781950492824
DOIs
StatePublished - 2025
EventDecima Quinta Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica, CICIC 2025 en el contexto de the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - 15th Ibero-American Conference on Complexity, Informatics and Cybernetics, CICIC 2025 in the context of the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - Virtual, Online
Duration: 25 Mar 202528 Mar 2025

Publication series

NameMemorias de la Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica, CICIC
Volume2025-March
ISSN (Print)2771-6333

Conference

ConferenceDecima Quinta Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica, CICIC 2025 en el contexto de the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - 15th Ibero-American Conference on Complexity, Informatics and Cybernetics, CICIC 2025 in the context of the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025
CityVirtual, Online
Period25/03/2528/03/25

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