A game-based working memory intervention for deaf children

Terezinha Nunes, Rossana Barros, Deborah Evans, Diana Burman

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

3 Citas (Scopus)

Resumen

Working memory (WM) is the ability to keep information in mind and use this information to guide behavior in the absence of external cues. This ability is required in a variety of school tasks and is therefore an important cognitive skill for educational success. Children who have difficulties in learning mathematics in primary school have lower scores in WM tasks (Gathercole & Pickering, 2000; Pickering & Gathercole, 2001; Passolunghi & Siegel, 2003; Barrouillet & Lépine, 2005). WM is a longitudinal predictor of children's difficulties in learning mathematics (Geary et al, 2000; Fuchs et al., 2005) even after controlling for children's general intelligence (Nunes et al, 2007; Nunes, Bryant, Barros, & Sylva, 2011).

Idioma originalInglés
Título de la publicación alojadaSerious Games
Subtítulo de la publicación alojadaThe Challenge - ITEC/CIP and T 2011: Joint Conference of the ITEC, and the Scientific Network on Critical and Flexible Thinking, Revised Selected Papers
Páginas31-39
Número de páginas9
DOI
EstadoPublicada - 2012
Publicado de forma externa
Evento2nd International Conference on Interdisciplinary Research on Technology, Education and Communication, ITEC/CIP and T 2011 - Ghent, Bélgica
Duración: 19 oct. 201121 oct. 2011

Serie de la publicación

NombreCommunications in Computer and Information Science
Volumen280 CCIS
ISSN (versión impresa)1865-0929

Conferencia

Conferencia2nd International Conference on Interdisciplinary Research on Technology, Education and Communication, ITEC/CIP and T 2011
País/TerritorioBélgica
CiudadGhent
Período19/10/1121/10/11

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