@inproceedings{64f30765381740f894e1f0daad0d53ac,
title = "Desarrollo de un videojuego de g{\'e}nero real-time strategy para PC utilizando Unity y Blender",
abstract = "In recent years, the video game industry has seen a notable boom during and after the pandemic period. However, despite the overall growth, the real-time strategy (RTS) category has not reflected this increase. A limiting factor has been identified in the adoption of this type of video games by users: the lack of experience and immersion. To address this gap, it is proposed to make improvements focused on the user experience and their immersion in the game world in the Cosmic Crusade video game. The main idea is to offer immersive gameplay that appeals to both traditional RTS players and new audiences. The objective is to design and implement new functionalities to the RTS video game that maximize the user experience, integrating visual elements and game mechanics that promote immersion and player engagement. This approach is expected to allow users to fully enjoy the RTS experience and increase the popularity and adoption of these video games.",
keywords = "Blender, Multiplayer, Real-Time Strategy, RTS, Unity, Video game",
author = "Yallico, \{Aldair A.\} and Ch{\'a}vez, \{Joaqu{\'i}n I.\} and Alfredo Barrientos",
note = "Publisher Copyright: Copyright 2025. {\textcopyright} por el International Institute of Informatics and Systemics.; Decima Quinta Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica, CICIC 2025 en el contexto de the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - 15th Ibero-American Conference on Complexity, Informatics and Cybernetics, CICIC 2025 in the context of the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 ; Conference date: 25-03-2025 Through 28-03-2025",
year = "2025",
doi = "10.54808/CICIC2025.01.167",
language = "Espa{\~n}ol",
series = "Memorias de la Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica, CICIC",
publisher = "International Institute of Informatics and Systemics, IIIS",
pages = "167--173",
editor = "Nagib Callaos and Jeremy Horne and Jeremy Horne and Ruiz-Ledesma, \{Elena Fabiola\} and Belkis Sanchez and Andres Tremante",
booktitle = "CICIC 2025 - Decima Quinta Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 16th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2025 - Memorias",
}