La percepción de los jugadores de Fortnite acerca del In-game advertising de film brands: Caso Fortnite x Star Wars

Alvaro Chavez-Antezana, Francisco Arbaiza

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

The objective of this research is to know the perception of Fortnite players regarding "The Fortnite x Star Wars Event", collaboration of the Star Wars brand and the Fortnite video game, analyzing it from the point of view of in-game advertising, to know if this tool was effective in executing this integration. A naturalistic paradigm methodology will be presented with a qualitative approach, working with a phenomenological design through in-depth interviews with Fortnite players who have been part of this event. Finally, it was possible to show that the popularity of the brand and the innovation of the format within the medium used allowed the success of the in-game advertising strategy in the eyes of users.

Título traducido de la contribuciónThe perception of Fornite players about the In-game advertising of film brands: Fortnite X Star Wars Case
Idioma originalEspañol
Título de la publicación alojadaProceedings of 2022 17th Iberian Conference on Information Systems and Technologies, CISTI 2022
EditoresAlvaro Rocha, Borja Bordel, Francisco Garcia Penalvo, Ramiro Goncalves
EditorialIEEE Computer Society
ISBN (versión digital)9789893334362
DOI
EstadoPublicada - 2022
Evento17th Iberian Conference on Information Systems and Technologies, CISTI 2022 - Madrid, Espana
Duración: 22 jun. 202225 jun. 2022

Serie de la publicación

NombreIberian Conference on Information Systems and Technologies, CISTI
Volumen2022-June
ISSN (versión impresa)2166-0727
ISSN (versión digital)2166-0735

Conferencia

Conferencia17th Iberian Conference on Information Systems and Technologies, CISTI 2022
País/TerritorioEspana
CiudadMadrid
Período22/06/2225/06/22

Palabras clave

  • Fortnite
  • In game advertising
  • Players
  • Star Wars
  • Videogames

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