TY - GEN
T1 - Technological Solution For Children With ADHD By Using Augmented Reality In Serious Games
AU - Mendoza-Marin, Aldo Anderson
AU - Duenas-Guevara, Miguel Alejandro
AU - Burga, Daniel
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Attention Deficit Hyperactivity Disorder (ADHD) is one of the neurodevelopmental problems with the highest rate of attention demands in children worldwide. There are several manual methods for the treatment of ADHD, one of these methods involves the analysis of the family context through differential diagnosis in which physical cognitive behavioral games are used for the initial diagnosis. It was found that the tools of the traditional method of the process of differential diagnosis of ADHD in children do not allow to meet the demand for care requests. In this paper, we present an alternate digital tool for Android mobile devices using Augmented Reality (AR) with the AR Foundation Software Development Kit (SDK) in the Unity3D game engine for differential diagnosis, in which it helps the psychologist to obtain an initial diagnosis of family problems that could be aggravating the patient's situation, by analyzing the family context, as well as, a digital alternative to the cognitive behavioral game of memory tiles. As a result of the research, it was found that the solution was more effective and efficient than the traditional method in the differential diagnosis.
AB - Attention Deficit Hyperactivity Disorder (ADHD) is one of the neurodevelopmental problems with the highest rate of attention demands in children worldwide. There are several manual methods for the treatment of ADHD, one of these methods involves the analysis of the family context through differential diagnosis in which physical cognitive behavioral games are used for the initial diagnosis. It was found that the tools of the traditional method of the process of differential diagnosis of ADHD in children do not allow to meet the demand for care requests. In this paper, we present an alternate digital tool for Android mobile devices using Augmented Reality (AR) with the AR Foundation Software Development Kit (SDK) in the Unity3D game engine for differential diagnosis, in which it helps the psychologist to obtain an initial diagnosis of family problems that could be aggravating the patient's situation, by analyzing the family context, as well as, a digital alternative to the cognitive behavioral game of memory tiles. As a result of the research, it was found that the solution was more effective and efficient than the traditional method in the differential diagnosis.
KW - ADHD
KW - AR Foundation
KW - Augmented Reality
KW - Cognitive Behavioral Game
UR - https://www.scopus.com/pages/publications/85144157678
U2 - 10.1109/ICALTER57193.2022.9964504
DO - 10.1109/ICALTER57193.2022.9964504
M3 - Contribución a la conferencia
AN - SCOPUS:85144157678
T3 - Proceedings of the 2022 IEEE 2nd International Conference on Advanced Learning Technologies on Education and Research, ICALTER 2022
BT - Proceedings of the 2022 IEEE 2nd International Conference on Advanced Learning Technologies on Education and Research, ICALTER 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2nd IEEE International Conference on Advanced Learning Technologies on Education and Research, ICALTER 2022
Y2 - 16 November 2022 through 19 November 2022
ER -