The Use of Virtual Reality as an Advertising Tool for Brand Experience in Peru

Javier Espinoza-Nieves, Francisco Arbaiza

Producción científica: Capítulo del libro/informe/acta de congresoCapítulorevisión exhaustiva

1 Cita (Scopus)

Resumen

Recently, the advertising industry has implemented new methods to improve the relationship between brands and their consumers. To understand how to achieve this effect in a positive way, several studies have turned to the examination of advertising actions aimed at boosting brand experience. However, there are few studies that deepen the knowledge of the importance of creating brand experiences through innovative communication technologies such as virtual reality (VR). The present research explores how the use of VR in advertising helps in the generation of brand experiences. A qualitative methodology of phenomenological design was used with advertising professionals in the city of Lima. In addition, the exploratory scope of the analysis followed a descriptive coding process. It was evidenced that the properties of VR, such as immersion, presence, and its sensory capabilities are crucial to promote brand experiences with greater intensity. This category of virtual brand experiences influences brand image, affects purchase intentions and, above all, builds brand loyalty.

Idioma originalInglés
Título de la publicación alojadaSmart Innovation, Systems and Technologies
EditorialSpringer Science and Business Media Deutschland GmbH
Páginas595-603
Número de páginas9
DOI
EstadoPublicada - 2022

Serie de la publicación

NombreSmart Innovation, Systems and Technologies
Volumen279
ISSN (versión impresa)2190-3018
ISSN (versión digital)2190-3026

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